Radio Shack FX2 User Manual Page 17

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E P S I n t e r n a l s : B o c k t o t t i e B a s i c s
The EPS 16 Bit Myth
There's quite a few myths oating around about the EPS.
Myths like Ensoniq created their original EPS samples on a six
teen bit development system, so those old disks will play back
as sixteen bit samples on an EPS-16 Plus. Or the EPS can play
EPS-16 Plus disks with improved fidelity over EPS sounds.
With this confusion flowing around, it's time to throw my own
two bits in.
Sample resolution is defined by the number of bits containing
the information. A bit has only two values, 0 or 1. Two bits can
store the information 0, 1, 2 or 3. Three bits can store the infor
mation 0, 1, 2, 3, 4, 5, 6 or 7. Remember this last sentence, be
cause there's gonna be a test later. Every new bit doubles the
storage capacity, so at 13 bits you get 8192 points of informa
tion, and at 16 bits you get 65,536 points, or 8 times as many.
That, and only that, being the difference between 13 and 16 bit
samples, where did these misconceptions arise about the EPS?
Most of it comes from inaccurate interpretations of Ensoniq's
own specifications, which have a tendency to be vague at
times.
The EPS Musician's Manual specifications give a data storage
format of 16 bits and a sample converter resolution of 13 bits.
From this information you might incorrectly deduce that 16 bit
files can be saved on an EPS if the Analog to Digital converters
are bypassed.
Well, it's true that the EPS stores samples to disk in a sixteen
bit file format. It's also true that transfers between computer
and EPS over MIDI o r S C S I u s e a s i x te en bit for m a t . That's
why disks and software for the EPS are compatible with the
EPS-16 Plus. So isn't the EPS 13 bit Analog to Digital con
verter for user sampling the limiting component in this instru
ment? Nope! The real culprit is the EPS memory. The EPS
internal RAM storage capacity is 256k words x 13 bits, and the
port for expansion memory is only 13 bits wide as well. It
doesn't matter whether EPS samples are done using the internal
Analog to Digital converter, or transferred via MIDI or SCSI, if
the RAM's only 13 bits wide then the lowest three bits will get
truncated before the sample is ever saved to disk.
This works both ways. If you load an EPS-16 Plus disk into the
EPS, the lowest 3 bits of every 16 bit sample word get lost, be
cause there's no RAM locations for those bits to get stored in.
You'll still be playing 13 bit samples, though it's possible the
higher fidelity of the EPS-16 Plus input sampling stages might
improve the sound somewhat.
If you own a computer with sample editing software and an
EPS-16 Plus this 13 bit limitation of EPS samples is easy to
verify. Load in an Ensoniq or other computer developed EPS
sample from the 16 Plus over MIDI or SCSI and save the file to
John Lojfink
disk. Now load the file into a binary file editor (there are many
available in the public domain), ignoring the first ten or twenty
lines which probably contain various sample parameters.
Here's a section from one such sample:
02F0: FE90 2690 1728 FFA8 E7F8 C650 D990 F7E8
0300: 0628 0328 0950 IDDO 2650 EF40 D950 14F0
0310: 15D0 ECA8 FA40 10A8 1728 2FE8 10F8 E280
The first four character segment is the address or location for
the line. The rest of the four character segments are the actual
data, where each character represents a four bit word in what is
called hexadecimal format, and each segment represents a 16
bit sample word. Did you notice how the last digit is always an
8 or a 0? This is because the lowest 3 bits of the sample are al
ways zero. There's no 0 through 7, just 0 or 8. Because the last
character has only two values, it represents a resolution of 1 bit.
Each segment has an actual resolution of 4 + 4 + 4+1 bits =13
bits.
Looking at it another way, the samples consist only of the
decimal values 0, 8, 16, 24, 32, 40...65536. This gives the ac
tual number of points as 65536 divided by 8, which is 8192, the
resolution for 13 bit samples.
The above sample data is taken from the instrument "Crystal
Bell" from the original Ensoniq disk #ESD-4, one of the first
EPS disks released by Ensoniq. While it was possible that En
soniq could have rigged special 16 bit EPS's for their sample
development, a random examination of their original disks
shows that this is not the case. Sixteen bit development system
or not, Ensoniq's own EPS samples are thirteen bits just like
everyone else's.
There's just one way to get 16 bit samples and the fidelity as
sociated with them: develop and play them on a 16 Plus. ■■
References:
"Inside the EPS" by Dick Lord, Transoniq Hacker #39, Sep
t e m b e r 1 9 8 8 .
"Ensoniq EPS-16 Plus Digital Sampling Workstation"
(reviewed by Gary Hall), Electronic Musician, April 1991.
"EPS-16 Plus" (letter by Mick Seely, Livewire Audio),
Electronic Musician, ivily 1991.
Bio: John Lofnk owns and operates First Generation, a
source for computer synthesized EPS & EPS-16 Plus samples,
He has just finished converting 60+ samples from 13 to 16 bits,
and needs a vacation.
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